Sunday, 28 April 2013

Draft intro.

O.k, so now within the project its time to map everything out. We have a storyboard and were recommended to do a draft version of our final project to the music we picked ( vox humana ). So, towards the end of the week I began to introduce camera animation to get a feel of the kind of shots we want, mainly sweeping and zoom shots of the busts. This took a while to get used to as I tried to figure out how long each shot should be compared to the overall time of the intro. I hav decided anywhere between two and five seconds is o.k, depending on the importance of the character. There will also be quick cuts so not all of a shot may be used.
So, following this I rendered out low quality versions to use in the mock-up of our intro. This is really helpful as it shows me little things wrong with the modelling of the scene. These things shall be changed for the final product.
I then brought these clips into premiere pro as well as pictures I have taken of the storyboard. From there I looking at the music, its beats etc... to see where i can fit all these pieces and to give a sense of timing for the real thing. In all the balance between notebook and museum if fairly even with some shots having time priority to others. It will also be a fairly short intro, roughly1 minute, 5 seconds.

here it is:


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